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AI Insights · Timothy · October 2022

Top 5 Hybridcasual Games on Android in Saudi Arabia for Q3 2022

Explore the performance of the top 5 hybridcasual games on the Android platform in Saudi Arabia during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Saudi Arabia for Q3 2022

The third quarter of 2022 saw notable performances from the top five hybridcasual games on the Android platform in Saudi Arabia. Here's a breakdown of how each game fared in terms of downloads, weekly revenue, and active user trends.

School Party Craft from Candy Room Games & RabbitCo saw a significant rise in weekly downloads, peaking at 60.3K in mid-September before dropping to 26K by the end of the quarter. Active users also increased, reaching a high of 98.3K in mid-September, before settling at 76K in the final week.

Stumble Guys by Scopely experienced steady weekly downloads, starting at 27.4K in late June and ending at 13.9K by the end of September. Revenue showed a varied trend, peaking at approximately $5.1K in early August and ending at around $3.3K. Weekly active users peaked at 169.2K in late August and gradually declined to 150.6K by the end of the quarter.

Race Master 3D - Car Racing from SayGames Ltd had fluctuating weekly downloads, starting at 30.8K in late June and decreasing to 15.5K by the end of September. Active users showed a similar trend, peaking at 143.2K in early August before dropping to 112.4K by the end of the quarter. Revenue remained relatively low, peaking at $143 in mid-July.

Hide 'N Seek! by Supersonic Studios LTD experienced a steady decline in weekly downloads, starting at 19.3K in late June and ending at 13.3K by the end of September. Active users peaked at 108.5K in early August and dropped to 76.1K by the end of the quarter. Revenue remained minimal, peaking at $11 in mid-July.

Car Race 3D: Car Racing from Zego Studio saw a significant rise in weekly downloads, peaking at 37.5K in early September before falling to 18.8K by the end of the quarter. Active users increased, reaching a peak of 54.4K in early September before settling at 29.6K. Revenue data was not available for this game during the quarter.

These insights come from Sensor Tower, where more detailed information can be found for those interested.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022